Computing


The Wenhaston Way

Computing

Our approach and aims -

Our computing curriculum aligns with our whole school vision through having the following aims: 

Timetable expectations - 1 hour session weekly 

What you will see in every classroom: 

Recording and Marking - Work is recorded either within Google Drive or if paper-based is stored in a pupil folder. 

Scheme, resources and licences -  

For years 1-6, we will follow the National Centre for Computing Education (‘Teach Computing’) Curriculum. The teaching blocks are arranged into a two-year planning cycle (Year A and Year B) as per the majority of our curriculum planning.


For EYFS, we will follow the resources and planning provided by KeyChain Computing. 


Online safety will be covered throughout the year and will be interwoven within the main computing curriculum with many themes linking to online safety. For discrete resources Project Evolve will be used. 


Online safety will also be covered through our 1Decision PSHE Curriculum. See the Wenhaston Way for PSHE for further information.

Rationale for ‘Teach Computing’ curriculum -

The teacher guides covers the intent, implementation and impact of the ‘Teach Computing’ scheme. 


 NCCE - Teacher Guide KS1_v1.3.pdf

NCCE - Teacher Guide KS2_v1.2.pdf


The ‘Teach Computing’ curriculum covers the following areas: 


These core features of computing teaching are then organised into five different core strands. Namely: 

Teaching sequence for every class -


The EYFS Plan can be found here (this is an introduction to computing): https://www.keychaincomputing.co.uk/reception 


KS1 and KS2 Two-year units of study: 


Key Stage One: https://teachcomputing.org/curriculum/key-stage-1


Key Stage Two: https://teachcomputing.org/curriculum/key-stage-2

Progression -

Curriculum progression can be found here: 


primary-journey-progress-map.pdf

Assessment and monitoring -

Each unit of work has an attached knowledge organiser and summative assessments which can be used to assess pupil progress at the end of units of work. Kahoot quizzing and Learning Impact Discussions (LIDS) will inform senior leadership of progress and knowledge retention. 

Updated September 2024